Computing in Space
Client
Personal Work
Year
2025
Expertise
Art Direction
Blender
Credits
Karim Rahou (Management)
As this was a school project, we had to design and create a space-based animation within certain constraints: the animation had to begin and end with a cube and we had to adhere to the format.
As has been reported in the news recently, some cloud providers want to create orbital datacenters. This is my interpretation of what they could look like.
I adopted a digital style, incorporating computing into it. I added some real stock footage to the 3D renders to create a mix of reality and fiction.